Part of the purpose of LRP is to move away from reality. You put people in new and interesting situations, perhaps give them new and interesting food, and ...
On August 1, 2016 / By LeahWe’ve recently covered the call for submissions to Knutebook 2017. The deadline for pitches is now only days away. The book will contain a range of papers about ...
On July 11, 2016 / By LeahWe run fairly expensive games. We get a lot of people who tell us we charge too much for our games but to be quite blunt we couldn’t ...
On June 27, 2016 / By LeahIt’s very easy to write a story for an event. It’s vastly harder to write plot. It’s even harder to write plot that makes sense after the players get ...
On June 20, 2016 / By LeahI got a bit ranty here. It’s mostly a reminder to myself that my values are important and that I should make sure I make time to do ...
On May 30, 2016 / By LeahEveryone has amazing ideas for a LRP game. They’ll either be based on something they’ve seen, something they’ve played or some random idea they’ve got from nowhere in ...
On May 23, 2016 / By LeahI run LRP games that have reasonably high visual standards because I enjoy creating those environments for my players. I find good light and sound effects more immersive ...
On May 16, 2016 / By LeahLast week I went to an event called Macabre. I really enjoyed it. It was Gothic Horror, set about the time of the plague in Eastern Europe. I ...
On May 2, 2016 / By Leah© 2013 Solo Pine Designs, Inc. All rights reserved.